San Francisco morning during the Game Beats portion of the Game Developers Conference, OnLive CEO Steve Perlman finally announced a launch date for the cloud computing gaming service. Good news after a year long hiatus since the service was first unveiled at last years GDC 2009. Perlman set the launch date at the same time as E3 “Electronic Gaming Expo” on June 17. The service will be up and running in all 48 contiguous United States at that time. The price point was also revealed, monthly fee’s starting at 14.95 a month with different options available for people who sign up for longer term commitments. Perlman, mention that the first 25’000 subscribers will get three months of service free of change. However eyebrows are being raised over the subscription fee, because it is unclear to what other features it offers besides your gamer tag, friends list, spectator viewing, free demos, etc. The actually game’s will have a separated change for renting and buying through the service, and Perlman didn’t specify any details either.
One thing Perlman failed to mention was rather or not the OnLive MicroConsole (the box you plug into your TV) will available? On July 17. Or does the launch date just refer to the service being up and running for Macs and Pc’s. What about the rest of the world ? Perlman replies “that more details will be available later this year”. With so many question left unanswered at least there is a launch date to look forward to.
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